
Die erste Mod namens
Navy Seals: Covert War ist schon in Entwicklung.
Sie soll zeitgleich mit Crysis erscheinen. Sie bekommen das offizielle Pre-SDK von Crytek, um jetzt schon mit den Arbeiten beginnen zu können. Auf den Support von Crytek können sie also zählen.
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"Tactical shooter meets Role Playing Game"
The goal is to create a round-based tactical shooter that evokes unique and evolving deep tactical gameplay. The focus is on rewarding teamwork. NS:CO II is about the elite Navy SEALs fighting enemies or Tangos all around the world in realistic scenarios. To archive that it focus on the following main features:
Easy start for casual gamers
Many advanced tactical possibilities for hardcore gamers
Ability system which evolves character stats and unlocks new weapons and equipment
Lots of real world weapons and equipment
Lots of different attachments for weapons
Character head customization
Advanced damage system
Interesting and fun game modes
A quick and easy to understand radio system with appropriated 3rd person hand signals
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The artists we are looking for include:
Environment artists: Architecture, urban/nature objects, vehicles, terrain textures, etc. Weapon artists: Real life weapons for 1st and 3rd person
Conditions: Experience with high poly modelling (especially the weapon artists) and advanced texturing (normal maps, specular maps, etc.)
Recommendations: 3DSMAX 7
If you are interested please send an email and include your portfolio (not more than 5MB or link to your homepage) to ben@crytek.de. If you fit our criteria you have to sign a Crytek NDA in order to get more information. We are willing to support less experienced members if they even it out with passion and time. Once the pre-SDK is available we also start to look for Coders and level designers, so stay tuned.{/jgibox}